News

Announcing: Rosetta: Second Edition

Announcing: Rosetta: Second Edition

It is no secret that we love Rosetta: The Lost Language. We had a lovely time making it back in the old days, and we always knew it would return....

Announcing: Rosetta: Second Edition

It is no secret that we love Rosetta: The Lost Language. We had a lovely time making it back in the old days, and we always knew it would return....

New Release: Pacts

New Release: Pacts

Just yesterday, our next game arrived: Pacts. Our first signed submission (in this case, from local upcoming designer Ben Brin), it has seen an interesting journey for us, one with...

New Release: Pacts

Just yesterday, our next game arrived: Pacts. Our first signed submission (in this case, from local upcoming designer Ben Brin), it has seen an interesting journey for us, one with...

Game Design Question: The Three Goals

Game Design Question: The Three Goals

This is an entry in a series about game design, and what tools we as a design collective use when assessing and deciding what to create, develop and publish. I...

Game Design Question: The Three Goals

This is an entry in a series about game design, and what tools we as a design collective use when assessing and deciding what to create, develop and publish. I...

Announcing: Playthings

Announcing: Playthings

We didn't think we would make a game quite like this, but here we go: Playthings is going to be a thing you can play! While the design idea is...

Announcing: Playthings

We didn't think we would make a game quite like this, but here we go: Playthings is going to be a thing you can play! While the design idea is...

Announcing: Inkwell

Announcing: Inkwell

You may have seen it at Gen Con, but here is the marginalia on one of our upcoming games: Inkwell. This one is a collaboration between quite a few designers (especially...

Announcing: Inkwell

You may have seen it at Gen Con, but here is the marginalia on one of our upcoming games: Inkwell. This one is a collaboration between quite a few designers (especially...

Announcing: Pacts

Announcing: Pacts

We are now, very gladly, announcing our next game: Pacts. It is a two player area control game set in mythological ancient Ireland, designed by newcomer and excellent Team Jasper...

Announcing: Pacts

We are now, very gladly, announcing our next game: Pacts. It is a two player area control game set in mythological ancient Ireland, designed by newcomer and excellent Team Jasper...